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Vendor & Merchant Hub

A dual-portal merchant gateway routing player economy into randomized rolls and deterministic stat upgrades.

Role
UI/UX Design, System Architecture
Year
2025
Type
Roblox UI
  • Figma
  • Roblox Studio
Vendor Hub Interface
Click image to inspect at 100% resolution

Overview

Designed the primary merchant interface that cleanly divides player currency spend between luck-based Gacha rolls and deterministic stat Upgrades.

Problem

Design Challenge

Consolidating multiple progression systems into one NPC without creating a confusing, multi-tabbed monster menu.

Process

Design & UX Workflow

  1. 01

    Split intent into two clear pillars

    Divided the interface into two bold, distinct cards (Blue for Gacha, Green for Upgrades) with representative iconography.

  2. 02

    Shopping bag header badge

    Crafted a 3D-styled shopping bag vector anchor to give the NPC modal clear thematic identity.

  3. 03

    Immediate call-to-actions

    Gave each portal high-visibility typography and glowing interior borders for quick touch selection.

Solution

Final Interface System

A streamlined two-choice gateway that reduces decision fatigue and speeds up in-game economy interactions.

Outcome

Impact & Specifications

Players instantly recognize where to spend in-game currency based on their immediate progression goals.

Core Economy Paths
2 Choices
Scalable Vector UI
100%
Navigation Flow
Zero Friction